As an entrance animation, drop many elements at once, but all at different speeds
Hi,
I have a world map that is rasterized in individual small points (all vectors). I want to make these individual points fall down as an input animation, all at different speeds. So that the world map slowly assembles. How can I realsize this? If someone has an idea I would be very grateful. I am a beginner and have already gone through the tutorials, but have not yet found a solution.
Thank you,
Max

