Bug when animating a layer which is rigParented, when I skew or rotate the parent layer.
Hello,
There is a bug when a layer is rigParented to another, when I skew or rotate the parent layer.
Here's some steps to reproduce the bug:
1. Parent a layer to another.
2. Animate the parent with a classic Tween. Apply a skew on the last keyframe
3. Animate the child with a classic Tween. With the keyframes at the same
timings than the parent. Animate the position of the child. There is a shift on
the position of the child between the ending keyframe and the frame juste
before.
Does someone has the same issue ? It seems to be caused by the skew / rotating.
When you convert the child animation in frame-by-frame, the animation becomes correct.
I tried to change the tweening options in the frame properties with no result.
Thanks !
