Changing the Layer Order of Graphic Symbols During an Animation?
Is there any way to change the layer /stacking order of Graphic Symbols during a tweened animation without requiring extra layers in my Adobe Animate project for the symbols to switch between?
There are times when I wish to have a character's body parts in a different stacking order so that for instance, the character could go from having their hands be in front of them to having them behind their back.
Adobe After Effects can accomplish this by changing the Z Position of objects at different points during the animation as shown in the below video:
How to Animate Layer Order Without Changing Original Order in Adobe After Effects - YouTube
And while that would be a good solution, changing a symbol's Z position is only doable for MoveClip Symbols which do not allow the use of the frame picker and don't allow nested animations to be seen while editing on other timelines.
Thank you for any input on this.
