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Participant
December 4, 2022
Answered

Classic Tweening a layer with symbols stops the symbols own animation.

  • December 4, 2022
  • 1 reply
  • 463 views

So I'm trying to make clouds. I have made a cloud symbol in which I have the animation of the cloud bobbing up and down. I put this symbol multiple times on a new layer and the bobbing animation works just fine. But when I try to make the clouds move from left to right with a classic tween the bobbing animation doesn't play anymore. The clouds only move from left to right and do not bob anymore. Is there a solution to this problem? A way to make the clouds move left to right and bob at the same time?

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    Correct answer n. tilcheff

    From the OP's description I get the impression that there are multiple cloud symbols on one layer.

    When activating the tween, Flash would auto-convert all those to a Tween symbol and the nested animation may stop playing, because that Tween symbol only has one frame inside.

     

    1 reply

    kglad
    Community Expert
    Community Expert
    December 4, 2022

    is the symbol a movieclip or a graphic?  

     

    if a graphic, there needs to be enough frames in the parent timeline for the graphic's animation to play

     

    if a movieclip, you won't see the movieclip's timeline play while editing, but will when testing and in the published file.

    n. tilcheff
    n. tilcheffCorrect answer
    Legend
    December 4, 2022

    From the OP's description I get the impression that there are multiple cloud symbols on one layer.

    When activating the tween, Flash would auto-convert all those to a Tween symbol and the nested animation may stop playing, because that Tween symbol only has one frame inside.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Participant
    December 4, 2022

    That did the trick! I did have mutliple clouds on the same layer. I put them on seperate layers and the animation works just fine. Thanks!