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Participant
August 30, 2025
Question

Dragging Warped Asset onto Stage?

  • August 30, 2025
  • 1 reply
  • 68 views

I've started messing aroudn with warped assets, but I can't reuse them. Once I make one, it adds it to the library. However, I cannot reuse them on the stage. So, I can pre-rig arms and legs because I can't use them again once they are warped assets. 

 

I'm confused. What's the point of adding it to the library if I'm not allowed to reuse them?

Is this a bug? How do I fix it?

 

I can't seem to find anything when searching. I'm using Animate 24.0.10. Any help would be great, otherwise I need to stop wasting my time with this software.

1 reply

Participant
August 30, 2025

Not a bug  that’s just how Warped Assets work in Animate 24. They’re stored in the Library, but unlike Symbols they can’t be reused or instanced on the Stage. They’re treated as unique mesh-deformed graphics.

If you need reusability (like pre-rigged arms/legs), you’ll want to keep them as Symbols and apply Warp on copies, or build rigs with Symbols instead of relying on Warped Assets.

Participant
August 31, 2025

oh, seems pointless to add unuseable object to the stage, but I guess I'll just not use that tool then. cool feature...