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October 30, 2008
Question

First Person Shooter problems

  • October 30, 2008
  • 2 replies
  • 1300 views
Ok, I have made a FPS and have followed a tutorial on how to attach objects to the stage where the mouse resides (my bulletholes) the only problem is, I need my bulletholes to show up UNDER the crosshair. I have tried adding code that tells the cursor to get next highest depth after the bullethole is added. but this does not work. code is below. anyone have any ideas?

Mouse.hide ();
startDrag (cursor_mc, true);
var i:Number=0

this.createEmptyMovieClip("canvas_mc", 50);
var myListener:Object = new Object();
Mouse.addListener(myListener);

myListener.onMouseDown = function(){
var t:MovieClip = canvas_mc.attachMovie("bhole","bhole"+i,canvas_mc.getDepth(0));
t._x=_xmouse;
t._y=_ymouse;
i++;
//cursor_mc.getNextHighestDepth();
}

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2 replies

Participating Frequently
September 21, 2022

The home screen comes from satan.

I have proof.

Please, how do i delete it?

Warren Heaton
Community Expert
Community Expert
September 21, 2022

Do you mean the Splash Screen of Photoshop version 23.5.1?

 

That's artwork by Flore Maquin, Art Director / Graphic Artist.  You could hack the resource file, get a faster computer [I see the Splash Screen for about two seconds on my MacBook Pro (16-inch, 2021)],  roll back to the prior version, or just wait for the next version (hoping for something more to your liking).

 

If you mean the Home Screen, just click the PS in the upper left corner.

 

 

I've always liked that the Splash Screen comes from user generated artwork.

Participating Frequently
September 21, 2022

Not the splash.
The "Home Screen" as you've shown above.
There used to be a checkbox to turn it off.

I don't want to click the icon.

I need help. My soul is distressed.

kglad
Community Expert
Community Expert
October 30, 2008
attach your cursor to a depth you're not likely to use for your other objects. 2^^20 or thereabouts should work.