Having Mask Output Issues in Adobe Animate that don't happen in Flash CS3
The first issue is the swf output not matching what it's in the timeline of the program. It works correctly in Flash CS3 but I'm looking to stick to Animate if possible.
It's just two images, 2 layers, and 1 frame. If I do the same thing in Flash CS3, I get the left image and I don't understand why this is happening

The second issue is figuring out how to attach the image that I want to use for the mask, to a specific object in the masking layer. For instance, if I move that graphic out of the image dimension for the layer attached to it, nothing is shown. So if I have motion going on this will be an issue. I'm assuming this could involve, instance names, and registration points, but I don't know how to apply this
