Help with design of hands and over all shapes; preparing for rigging
Hey guys. I have been working on this character off and on for about 2 years. I keep learning more and more about Animate and the rigging process, since we now have approval for using the edapt tools. So I went back and rebuilt most of this guy so the joints are more round, and now I know how to go in and add cell shading to shapes in Animate. I am struggling with the hands, because I know it's important to design with rigging in mind and I am pretty brand new to edapt tools, so I'm not sure of all it's capabilities with hand movement. The file was created in Illustrator with the intention of importing those files over to Animate. Any design critique and advice about rigging with edapt tools is what I am looking for. Also, I can't wrap my head around creating the shirt collar. Thanks in advance for the feedback. https://drive.google.com/file/d/1DBvNjQR-4gjJquJn5ULtZX9ScG_doLpz/view?usp=drive_link
