How can children be removed when on a different frame than where they were created?
When children are added inside of one frame, say frame3, and a timeout defined in frame1 jumps back to frame1, is there a way to remove the children that were active on frame3 when the timeout occured. I'm not aware of a way to trap the timeout inside frame3, and remove them there when it occurs.
Is it a viable practice to declare all variable that will be added as children to any frame as global on frame1?
