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Participant
September 13, 2024
Question

How can I copy and paste rigged character as layer parenting in new file.

  • September 13, 2024
  • 1 reply
  • 797 views

I have a character right now which is rigged using layer parenting. So, if I need to copy that character and paste it into a new file, then layer parenting is not working properly, and character body parts get dislocated. How can I resolve this? 

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    1 reply

    n. tilcheff
    Legend
    September 13, 2024

    Try to nest your rigged character inside a graphic symbol. Copy/paste that container into the new file.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Participant
    September 13, 2024

    Thank you for response, but can you pls tell how can I nest the character :(, what does it mean 

    n. tilcheff
    Legend
    September 13, 2024

    It means to put your layers inside a graphic symbol.

    It is considered bad practice to work on the Main Timeline. Everything should always be nested at least one level deep, often more. This allows for all kinds of quick and easy transformations of the containers.

     

    You can nest the layers by selecting them, then right-clicking on any of them and choosing "Convert Layers to Symbol":

     

    Then you should be able to copy/paste that symbol into your new file.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation