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Participant
July 15, 2022
Answered

I have a 3080, and yet my Animate cc lags really bad.

  • July 15, 2022
  • 1 reply
  • 177 views

The specifics of my document are as follows:
A 1920 by 1920 canvas with a png sequence taking up 130 frames.

 

No additional layers, as much as I'd like to add more, just one layer and 130 frames of pngs. And it lags.

 

I have the Hardware Acceleration 2 or whatever on. What's going on?

Are pngs just super laggy natively?

    This topic has been closed for replies.
    Correct answer Mario_CR

    Hi, bitmaps in general are very heavy for Animate. A JPEG sequence will play a little faster but not quite there yet.

    Animate only uses the CPU for most tasks so an rtx3080 won't help much.

     

    Here are a few workarounds you can try:

    • Work at a fraction of the resolution for better performance say instead of 1920x1920px reduce it to 720x720px, then export at full resolution once you're done.
    • Make a low bitrate video version of the PNG sequence, import it to Animate and turn off the real PNG sequence layer in the timeline to make it lighter to play for the program, once you export your work to video, only the PNG sequence will be rendered.

    1 reply

    Mario_CR
    Community Expert
    Mario_CRCommunity ExpertCorrect answer
    Community Expert
    July 16, 2022

    Hi, bitmaps in general are very heavy for Animate. A JPEG sequence will play a little faster but not quite there yet.

    Animate only uses the CPU for most tasks so an rtx3080 won't help much.

     

    Here are a few workarounds you can try:

    • Work at a fraction of the resolution for better performance say instead of 1920x1920px reduce it to 720x720px, then export at full resolution once you're done.
    • Make a low bitrate video version of the PNG sequence, import it to Animate and turn off the real PNG sequence layer in the timeline to make it lighter to play for the program, once you export your work to video, only the PNG sequence will be rendered.
    Participant
    July 26, 2022

    Yeah, I ended up just taking the frames from the png sequence I felt were the most important and animating around them, and added the full thing back in in premier. They should add GPU support one day. As if.

    Thanks man.