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Hi, I am trying to export a video (MP4) out of Adobe Animate. However, after exporting the video is on low quality and there was no audio can be heard. Can someone please help me what to check if I may have missed anything?
please help
I am not familiar with Animate at all and want to create an interactive graphic.I checked out the tutorial on interactive and animated infographics. In the video about buttons and pop-up windows is not explained how to create the pop-up window. Can someone explain this step by step? That was the answer to another question:this.button.addEventListener("click",buttonF.bind(this)); function buttonF(){ if(this.info.alpha<.5){ this.info.alpha=1; } else { this.info.alpha=0; } } Unfortunately, I don't understand that either.
Hi, All. I create GIFs in Adobe Animate, however, whenever I export there is a white outline that I cannot remove. I searched online and saw a thread with the same question, but it was posted years ago and the resolution won't work. I've also experimented with the export options for animated GIFs but to no avail. Help, please. Thank you.
Hello, Animate newbie here. I was following the animated clickable infographic tutorial and I am lost. Is there a step-by-step guide to creating a pop-up window in Animate? I want the user to be able to click a button and for a window to pop up with more information, or at least a hoover over a button for more information. I tried all of the other guides and downloaded files attached but I am still lost in what to do. In the tutorial there is no background to how the button is set up and how to make the pop-up window appear. Please help!
Hi, All. I create GIFs in Adobe Animate, however, whenever I export there is a white outline that I cannot remove. I searched online and saw a thread with the same question, but it was posted years ago and the resolution won't work. I've also experimented with the export options for animated GIFs but to no avail. Help, please. Thank you.
I'll use arrays.Like what:var sz=[this.mc0,this.mc1]Array.prototype.myUcase=function(){xs=0.1for (i=0;i<this.length;i++){this[i].x=100}}sz.myUcase() But I don't know How Add a method to a movie clip lib.prototype.myUcase=function(){this.x=100}this.mc1.myUcase()This operation fails.It bothers me.
When publishing my HTML5 Canvas project, no texture assets are being generated, despite having selected many symbols in the publish settings. A few random native bitmaps end up in a sprite sheet, but none of the vector is converted to a texture. Any ideas as to why my symbols aren't being cached into a texture map? Yes I have the texture option selected and have set the parameters too. Thanks.
So i was drawing a poorly done parody of a mlp pony, and I noticed that as i was zoomed in on the lower section of the blue circle (see photo) the ears decided to not only multiply but spread themselves out and some had fill and some didn't. I've tried uninstalling and reinstalling animatecc, running a virus scan, restarting my computer, etc. but i keep getting these wierd bugs. Anyone have any solutions? Simular experiances?
I am trying to convert by parsing the contents of DOCDocument.xml from XFL, Is there a document that can tell what the contents in xml mean and what format it has?
I have a fla file with simple stop and gotoandplay actionscript and a few tweens. When I convert to html I receive the messages to correct the actionscript to js and do that but I get a black screen as a result.
Can i recover my fl. file to previous saves?
//create an MP3Pitch instance and load a sound var mp3:MP3Pitch = new MP3Pitch("/path/to/your/file.mp3"); //change the pitch via rate setter mp3.rate += 0.5 this is the code to adapt the MP3Pitch class to a loaded sound. Could someone tell me how i adapt it for an internal sound?thanks
Quando eu renderizo uma cena de 1 minuto (onde só tenho vetores e 1 arquivo de audio .WAV de 5mb) e mando abrir no media encoder, o meu SSD (que só tem 22gb livres) vai a ZERO e o media encoder trava. Não existe um jeito de mandar esse cache ser feito em outro dispositivo, como um outro HD?
Why the animation come out very slow after 10 seconds on mobile device
I need the spesific version.
Hi I have a simple drag and drop behavior where I can drag an object and drop it where ever on the stageWhen i publish it it works on desktop but not ipad and cell phone.The code I am using isthis.face0.on("pressmove", moveFace);function moveFace(e){e.currentTarget.x= e.stageX;e.currentTarget.y= e.stageY;}do I need to modify it for ipad and cell phone.Your help very much appreciated.Usha
Hi, i dont know if there is a similar subject but i didnt find it. I have a specific problem with adobe animate and i try to explain. in wacom settings you can put "erase" on one of your wacom-pen buttons.i work so more intuitive for example in photoshop .just draw a line and erase with the button pressed down.and when you release the eraser button it jumps to brush again. now i have 2 problems.if i set up "erase" on one of my wacom pen button it just wont work.if i keep pressin "E" it doesnt jump back to brush again. So its kinda really anoying to press all the time "e" than "b" again.Is anyone out there can help me? best regards
I am used to set Eraser on the side button on my Wacom Stylus.Since my older Cintiq 21 doesn't work well anymore with Animate on Mac OS Sierra, I had to switch working on a Cintiq 22HD with the latest Wacom drivers installed, because apparently it's the only working Driver that Animate can work well with on Mac OS Sierra.Well - not!!! Now the button Erase function is not working! It works only on the Eraser tip of the Wacom Pen, but sincerely - who is ever using this Eraser tip?! Button Eraser works fine on Photoshop and all other software, but not on Animate. I can't believe there are so many problems that are related only to Animate and Wacom!please fix this, this is not a minor issue!(iMac 21, OS Sierra, Animate 2018, Wacom driver 6.3.25-2)
I've made sure the canvas is action script 3.0, and the sync is on stream, but the audio just doesn't play. The audio file definately isn't the problem as other sync options (like event) work but aren't scrubable. I've tried MP3s and WAVs but there isn't any change.
I was making an animation using Animate 2021 and tried to use a movie clip in my animation. However, the clip just isn't playing. Not when I scrub the timeline, not when I play the animation within Animate, and not when I export the animation and watch it. If I go into the editor for the movie clip, it plays just fine, but if I play the larger scene, it just doesn't happen. Is there something extra I have to do to make my movie clips actually animate?
Hi, can anyone help.. i import a video to animate 2021 then they gave u option to choose skin for the videoeg: SkinUnderAll when i select my prefered skin and click finish, the skin is not on the video..does anyone know where did i do wrong?
I created my HTML 5 canvas with some animations. But in my output web browser shows the only stage and its color. how can I overcome it.I used WAMP Xampp for it.I used different types of browsers for it.thank you.
I have been working on a project to convert a very old flash file (made in 2000 with ActionScript 1.0) to HTML5 Canvas with the death of flashplayer. I used the inherent convert command in Animate. When I did some initial testing I noticed that most of the buttons retained their previous behaviors on mouse hover from the original FLA file. Now I need to make some small edits on the button hover behavior but I don't know where this behavior is being saved. I know its not old ActionScript code since that is all automatically commented out with the conversion to HTML5 so I am quite lost as to where I where I can edit this behavior. If anyone even has suggestions on where to start looking or other suggestions on how to fix this issue that would also be appreciated, thanks!
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