Question
Is there any way to import a texture atlas BACK into Animate?
A file with a good handful of animations for a game I'm working on got corrupted, with no way to recover it, as the file AND it's autorecover just did not save properly.
I do, however, still have the texture atlas! if there's any way I could reconstruct the animations with it without having to painstakingly recreate them, please tell me.
