Skip to main content
Apropos-NZ
Known Participant
Jun 8, 2022 11:53 PM UTC
Answered

Object paths interpreted incorrectly when imported

For some reason, imported Illustrator objects have their bezier curves incorrectly resolved. I've tried cut and paste, importing AI & SVG files. Same result. See attached screenshots to see what's happening - the blue one is the imported object in Animate, the other is the original in Illustrator. Anybody come across this or have a solution? 

    This topic is closed to new replies. Start a new post to keep the conversation going.
    n. tilcheff
    n. tilcheffCorrect answer
    Legend
    Jun 9, 2022 1:18 AM UTC

    Hi mate,

    Try to increase the size of the shapes in Illustrator (scale up) before bringing it to Animate to see if this will help.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation

    3 replies

    n. tilcheff
    n. tilcheffCorrect answer
    Legend
    Jun 9, 2022 1:18 AM UTC

    Hi mate,

    Try to increase the size of the shapes in Illustrator (scale up) before bringing it to Animate to see if this will help.

     

    Translate
    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Apropos-NZ
    Known Participant
    Jun 9, 2022 1:55 AM UTC

    Hi Nick,

    Thanks for yout replay. Yes, that worked!.

     

    thanks heaps.

    Translate
    n. tilcheff
    Legend
    Jun 9, 2022 2:29 AM UTC

    Great! Well done!

     

    Translate
    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation