Simple scale animation in classic tween is skewing?
I have a very simple animation I am trying to do, and I am not extremely experienced in Animate so I feel like I must be missing something very basic, but cannot find any explanation or figure it out myself.

I simply want to take this shape and do a classic tween to animate the y scale from 100% to -100% so the top of this envelope can appear to close, and I've moved the transform point to the bottom so it will scale around that. (I made sure the transform point was moved and is in the same place on all keyframes before adding any animation.)

The rectangle is a drawing object within a graphic symbol on it's own layer. I simply insert a keyframe on frame 10, change the scale to what I want the final position to be, then right click between the keyframes on the timeline to create a classic tween, but instead of simply scaling it seems to also animate the skew?

Why is this happening? I've tried doing the exact same thing with a motion tween, and this doesn't happen, but I would prefer to use a classic tween for performance purposes.
