Sync Stream mode causes lag
I am animating the lip syncing for a character. When I go to the properties of the audio layer, the sync is set to Event; no problem. But when it's set to Stream, there is a brief moment of lag as soon as the playback reaches the moment the character begins speaking.
I've been animating this while in Stream mode so that I can scrub through the timeline while hearing the audio--makes lip syncing easier. When I press play, there's a brief moment of lag when it reaches the speaking part, but the audio and animation are synced perfectly (Still in stream mode). But when I change the sync mode back to Event, the animation is not aligned with the audio, because I have been animating it in Stream mode which is laggy in the first place. Does that make sense?
Is there a way to get rid of this lag?
Thank you.
