The problem with integers of coordinates in adobe animate
is there a way to force adobe animate to make ONLY integers of coordinates, in classic tween. I'm making pixel-art animations, and if the object is on a fractional coordinate, then it becomes blurry. (Snap to pixels doesn't help during classic animation). Please help. (sorry for the bad English, I used a translator)
Here is the screen shot for the example: the bone is staying in fractional coordinate (3.14), and semi-transparent pixels appeared around the sprite.

