Wonky Buttons with Canvas
Can anyone explain how to get buttons to function correctly with Canvas? What’s happening is when I hoover over a button its display shifts from its Up to Over frame as it should. If I click the button the display shifts to the Hit frame, again as it should. Here’s where it goes wrong. If I move the mouse off the button it should go back to the Up frame, but instead it goes to the Over frame. Then if I hoover over the button again, it goes to the Hit frame. If I click the button at this point it remains on the Hit frame.
So, it’s like once a button is clicked it gets stuck on its Over frame and won’t return to the Up frame. I should note that if the timeline progresses to a frame without the button, and then returns to the frame with the button, the button remains stuck on its Over frame.
This goes without saying, but to be clear this didn’t happen with the old SWFs.
