Execute Advanced Actions vs Actions and Captivate play state
I just want to verify something I am seeing in Captivate 2107. Not sure if this happened earlier versions.
Are advanced actions the only way to put actions on a button that will not change Captivate's play state (playing or paused)?
I tried to describe the problem below but it is a little abstract, so here is a Captivate file as an example to help:
Dropbox - actions_VS_advancedActions.cptx
If I add a Smart Shape or Button to the stage and check the "Use as Button" option, then depending on which action I choose, I can get the "Continue Playing the Project" option. I also get the "Pause After" option on the timing tab. I am using the Hide and Show actions and they both have the "Continue Playing the Project" option.
So a button can either stop Captivate from playing by having a pause added to it under timing or by clicking on it when the "Continue Playing the Project" option is UNchecked.
Conversely a button can make Captivate begin playing if the "Continue Playing the Project" option is CHECKED.
I cannot hide something, while using a button and regular actions, and have it only hide something, without either pausing or playing the movie. If I want the object to be hidden regardless if Captivate is playing or paused AND I want Captivate to remain in what ever play or pause state it is in, buttons and regular actions iare not going to work. Buttons, with regular actions, either have to pause or play Captivate.
Whereas, if I assign a button to execute an advance action, I enter the hide action in Advanced actions, and I do NOT check the "Pause After" option under timing, and I do NOT add a continue command in Advanced actions, the button will now work independent of Captivate's play state. Captivate can be playing or paused and when the button is clicked, the object will hide and Captivate will either continue to play, or remain paused.
Am I missing something? Or are advanced actions the only way to put actions on a button that will not change Captivate's play state (playing or paused)?
