Accidentally put trigger + cycle layers on same layer- is my project destroyed?
I was trying to make different hands for my puppet to cycle through, and at first I thought I was supposed to make it a key trigger. After making the triggers, I noticed it wasn't working and when I pushed the key to trigger the new hands, it stayed the same. Then I remembered that I was supposed to make put the "cycle layers" behavior on the layer, not make it a trigger. Without thinking, I added the "cycle layers" behavior to the hands group before deleting the triggers. This caused the program to go absolutely beserk. Now it says my file is corrupted and won't open the project. Is there any way I can fix this, or is all of my work gone for good? It took me a long time to get the rig just right, I would hate to have to do everything all over again.
Please help!
