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Torin Inc
Inspiring
January 14, 2017
Question

Added Body to puppet, head displaced eyes, mouth, nose, etc.

  • January 14, 2017
  • 4 replies
  • 697 views

Hello, I've been learning how to use Character Animator over the last few weeks by following the tutorial video

Making Your First Character (Adobe Character Animator Tutorial)

I created and modified the same head over and over until I got the movement, blinks, mouth movement, etc perfectly. I moved on to step 2, adding a body.

I continued working on the same file where I had the head (Illustrator), and I added a body layer. When I went back to Character Animator, all the heads "fell apart", the eyes, nose, mouths, etc became separated from the main head that housed them. They all moved over to the right, away from the head. I did move the heads on the original illustrator file, so I believe this caused the error...

Is there anything I can do to align these parts back correctly in Character Animator? Or do I have to re-rig everything and re-tag all my layers? I feel like there must be an easier way to re-align the faces back onto the heads...

Also, one other question. How can I make my puppet shrink in Character Animator so that the whole puppet can fit in the scene that I'm recording?

Thank you for any help!

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    4 replies

    Torin Inc
    Torin IncAuthor
    Inspiring
    January 14, 2017

    I ended up re-tagging all the structures, but if anyone knows a workaround please let me know. Thanks!

    Torin Inc
    Torin IncAuthor
    Inspiring
    January 14, 2017

    Ok, it happened again. I changed some of the original AI files and again something happened- the arms moved and are not aligned with he puppet. How can I repair this or how can I make changes in AI that won't affect the puppet? I don't want to have to re-tag everything over and over again.

    Torin Inc
    Torin IncAuthor
    Inspiring
    January 15, 2017

    Just read on another thread that this is a known bug in the app.