Skip to main content
nataliechristensen
Participant
October 19, 2017
Answered

All triggers, sticks, rigging is missing from Beta puppet in Character Animator 2018

  • October 19, 2017
  • 3 replies
  • 406 views

Hi there. I am so excited about Character Animator!

However, I just installed the 2018 version on my IMac - Sierra 10.12.6 and all of the rigging, handles, triggers etc are gone on my puppet file.

I am guesssing part of if be because of the improvements in this new version, but my question is: do I need to start my rigging again from scrtch, or did I miss the way to import a file from Beta to the new version properly?

Thanks,

Natalie

    This topic is closed to new replies. Start a new post to keep the conversation going.
    Correct answer nataliechristensen

    Hi Jeff,

    Ugh!

    I am sorry, everything is working great. I was opening an older version of the file. I am sorry about that!

    Thanks for the updates!!!! This is all great!!!!

    Natalie

    3 replies

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    October 19, 2017

    Hi Natalie,

    Existing puppets should've retained their information. Can you export a .puppet file for your puppet (or send the .puppet file if that's what you were importing) to share with us so that we can diagnose what might've happened? Please send a shared link (via Dropbox, Google Drive, etc.) to the .puppet file.

    Thanks.

    nataliechristensen
    nataliechristensenAuthorCorrect answer
    Participant
    October 19, 2017

    Hi Jeff,

    Ugh!

    I am sorry, everything is working great. I was opening an older version of the file. I am sorry about that!

    Thanks for the updates!!!! This is all great!!!!

    Natalie

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    October 19, 2017

    No worries. Have fun with this latest version!