Answered
Artwork breaks apart during walk cycle
While implementing the walk cycle my character's arm 'separates' as she walks.
I have tried various 'wrist' and elbow positions, but to no avail.
Any thots, many thanks
While implementing the walk cycle my character's arm 'separates' as she walks.
I have tried various 'wrist' and elbow positions, but to no avail.
Any thots, many thanks
Hard to tell what's going on without seeing the full puppet rigging, but is yours set up the same way as the Walkbot example from the Start mode?
Is the arm in an independent group?
Is that group stapled to the body?
Are the wrist and elbow tagged handles on the arm group?
Is the arm one piece of artwork?
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