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Participating Frequently
May 10, 2018 1:36 PM UTC
Answered

Auto-Blink is blinking separately

Hi, I've been using Character Animator to animate a talking professor and set up an Auto Blink cycle for each eye. I've dropped my eyelid strength within the Face parameters to 0 and have Blink Eyes Together checked off and armed. I even set the randomness to 0 for each and still are blinking separately. Any help would be appreciated.

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Jeff Almasol
Jeff AlmasolCorrect answer
Adobe Employee
May 10, 2018 9:41 PM UTC

Yeah, was wondering why you have multiple Auto Blink behaviors applied (assuming that's what you have on Left Eye and Right Eye). If you do, can you try removing them, and just adding Auto Blink at the top level of the puppet (where Face, Lip Sync, etc. are at)?

7 replies

alank99101739
Legend
May 10, 2018 6:11 PM UTC

Is there a reason you have different behaviors per eye? Why not put on a common parent?

are the triggers shared between the two eyes, or two separate triggers?

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wax.zipAuthor
Participating Frequently
May 10, 2018 6:25 PM UTC

The trigger is shared by the 2 eyes, everything I have set on the eyes is the same on left and right

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Jeff Almasol
Adobe Employee
Jeff AlmasolCorrect answer
Adobe Employee
May 10, 2018 9:41 PM UTC

Yeah, was wondering why you have multiple Auto Blink behaviors applied (assuming that's what you have on Left Eye and Right Eye). If you do, can you try removing them, and just adding Auto Blink at the top level of the puppet (where Face, Lip Sync, etc. are at)?

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alank99101739
Legend
May 10, 2018 5:31 PM UTC

Do you have cycle layers for the blinks? (Just wondering if one in reverse order :-)

i would double check the puppet heirachy in the eyes area for another blink behavior for just one eye.

maybe screenshot the puppet heirachy and share here?

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wax.zipAuthor
Participating Frequently
May 10, 2018 5:44 PM UTC

I have blink trigger keyed but I didn't use it in the scenes where I'm having the issue.

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Kanikas
Legend
May 10, 2018 1:57 PM UTC

Moving to Character Animator​

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