Auto-Rigging!?
I think I get the process of rigging.... in it's simplest form... it's building the skeleton on which the body moves... so without the rigging the character doesn't move.
I take it that in Ch... the rigging is mostly to do with movements with the face? The other part of rigging would relate to bones in the body!?
However, I'm at a bit of a loss to auto-rigging?
I read this: You can start by auto-rigging in Photoshop.... does this just mean name the layers so that Ch recognizes them?
It states that you can either assemble a puppet from individual layers via, Puppet Panel in Ch, or by auto-rigging in Ps... I think this just relates to how Layers are named!?
