Thanks for your replies. I've read some articles and watched some videos and am still trying to figure out the full capabilities of the program.
1. Can you make a puppet's arms, hands legs move in Character Animator, or are you just limited to swaying back and forth motions?
2. Can you make a puppet walk across a scene in Character Animator?
3. If you want to do stuff that Character Animator is not capable of, do you import your Character Animator projects including all of the animation created for the puppet into Adobe Animate?
4. Can multiple puppets be animated in a single scene in Character Animator so they are talking to each other?
Thanks!!!
1. You can definitely move arms. There are "draggers" you can drop on to the hands, then you case use a mouse or touch screen to "drag" the draggers around. You need to add "sticks" to arms and the body to make things bend correctly, but that is pretty fundamental to Character Animator.
2. There is a "walk" behavior that makes the puppet walk sideways. This is one of the more advanced features (I would not try that as my first puppet), but its supported and there are a few tutorial videos around.
3. I don't think there is any serious way to use Character Animator and Adobe Animate together. They are different.
4. You can definitely build a scene up with multiple puppets. That is pretty common. You can record one puppet at a time and create scenes from them. You can drag things around in the timeline to synchronize everything correctly.
Friendship (Extra Ordinary, Episode 1) - YouTube is a video I produced as an example - its not great, but it there are definitely scenes with multiple characters etc.