Beard with dangle
I'm creating a character that has a big bushy dangly beard. I plan on putting a bunch of dangles on different pieces of it. But I also need it to move up and down with with the mouth. I'm using a regular mouth, not a nutcracker. So, here are the options as I see it (and I'm not happy with any of them):
1. create duplicates of the beard on every mouth layer. My concern here is that processing may get heavy. Also, (assuming the dangle settings on each onstance are identical) would the dangle movement match exactly from frame to frame, or would they all be moving randomly on their own?
2. put a nutcracker behavior on the beard. I don't like this option because it may not match up exactly with what's happening with the viseme mouth. and i may end up with unexpected overlaps and such.
Any thoughts on this?
