Can I make a topdown character rig with walking animation for a game and export it frame by frame?
Hello everyone,
I stumbled upon Ch while looking into character rigging for games. I’m searching for a simple way to create character animations that I can export as frame-by-frame sequences for Godot. My game is top-down (similar to Binding of Isaac, Pokémon, Stardew Valley, Brotato), so I need 4-directional animations (front, back and both sides).
Is it possible to achieve this in Adobe Character Animator? I’ve had trouble finding tutorials or breakdowns for creating frame-by-frame animations in 4 directions without using pixel art, so any advice or resources would be greatly appreciated!
