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Participating Frequently
November 2, 2023
Answered

Can't Figure Out Why Full Body Tracking for my Puppet Won't Work

  • November 2, 2023
  • 1 reply
  • 434 views

Hello,

I have been trying to get my puppet to do full body tracking for the longest time!

I feel like we've tried everything. The upper body and face tracks just fine, but the lower body will not track at all. 

Can someone please help with this?

This topic has been closed for replies.
Correct answer j-saito

I had some DM exchanges with @ArtGawd on this already. I will post what the issue was and the solution in a minute.

Thanks @ArtGawd for making the thread to build up a public knowledgebase on rigging and help the community!

1 reply

j-saitoCorrect answer
Adobe Employee
November 2, 2023

I had some DM exchanges with @ArtGawd on this already. I will post what the issue was and the solution in a minute.

Thanks @ArtGawd for making the thread to build up a public knowledgebase on rigging and help the community!

Adobe Employee
November 2, 2023

The main issue was that the puppet had duplicate Body and Limb IK behaviors. A set of Body+IK was attached at the top layer and the "Puppet" layer. The behaviors at the "Puppet" layer took over the top ones, and any settings to the top-level Body and IK behaviors were ignored.

The solution was to remove the top-level Body and IK behaviors and set the lower body "Tracked Handles" checkboxes on the Body[Puppet]. I also added the Motion Library at the "Puppet" layer to confirm the full-body movement.

 

ArtGawdAuthor
Participating Frequently
November 2, 2023

You're truly a life saver --- Thank you for your help!