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Rowby
Inspiring
April 25, 2017
Question

Can't get Walk Cycle to work

  • April 25, 2017
  • 21 replies
  • 3237 views

Hi

I have a bird that I am trying to get to walk.  But it won't walk:)

I think the problem is the way I structured the "folders"in the body.  But try as I might I can't get it to work.

I have looked at the Walkbot puppet, and I wish there was a way to download the associated ai file -- that would really help.

I will try to upload both files here, but I have a feeling the form software won't all ai and puppet uploads -- or zips.  So if I can't upload it directly to the forum I'll set it up on dropbox if I can.

UPDATE:  Here's the public link to my dropbox folder with both the ai files and the character files:  https://www.dropbox.com/sh/vul6vyrjzb13c9a/AABODr-T6VGud4Yu1PgJfPjca?dl=0

In the meantime does anyone have an actual ai file for walkbot.puppet?

Best,

Rowby

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    21 replies

    KJerryK
    Legend
    April 25, 2017

    The walkbot.puppet in my start folder is based on walkbot.psd. You should be able to find the location locally by selecting walkbot.puppet in the project panel and then see the highlighted address in the properties panel under puppet.

    Rowby
    RowbyAuthor
    Inspiring
    April 26, 2017

    Ah!  Thanks.  I'll dig through it.

    In the meantime, if anyone can visit my dropbox and help me figure out why my Toucan bird refuses to walk -- I would appreciate it.

    Thanks!

    Rowby

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    April 26, 2017

    Hi Rowby,

    The Walk behavior wasn't applied.

    It's probably best to staple the legs to the body (with Hinge attach style), and to set a Hip handle.

    Also, I had to set Step Speed to -100% to get the character to walk to the left. The behavior tries to automatically detect the orientation, but at the default 100% it's opposite of how the toucan is facing, hence the -100%.

    The Face behavior needs to be disabled to avoid unwanted distortion. Also, there seems to be some issues with the mesh that are causing some gaps to appear. We'll look into it.

    Here's a .puppet file with my changes so far:

    Adobe Creative Cloud https://adobe.ly/2oKdoIX

    We'll follow-up as we can find workarounds to the remaining issues.

    Thanks.