Question
Can't see current state of puppet if it's armed!
There are so many great things about CH and yet so many terrible things! Rapidly becoming a deal breaker for me is the fact that when you're trying to do anything that involves the equivalent of keyframing (eg record 1 or 2-frame take in CH) you can't see the current state of the puppet if it's armed!
Sure, you can drag the playhead to see it but when you let go of the playhead it reverts to the default pose, which makes it incredibly difficult to set dragger postions accurately.
How are we meant to work like this!!?
If anyone has any tips for getting around this I'd be very grateful...
