character animator overrides unarmed character features
Hello,
Hi Guys,
I try to animate diffrent parts of the Face in Character Animator independently of each other. But Character Animator overwrites animations that have not been armed by me.
More precisely,
First, I activate the eyebrows and record my performance.
Then I unarm the eyebrows and arm another face controll to record the next facial feature. However, the complete eyebrow peformance I've recorded before is then overwritten.
Is it possible at all to record face controlls individually from each other?
