Skip to main content
Participant
November 26, 2024
Question

Character Animator Showing Static Image of the Puppet Behind the Puppet in Scene

So Basically I've been trying to add another set of eyes to the puppet in which the eyes are Squinting , so i went to Photoshop added two new layers and drew the eyes , Put each layer in it's file "Right Eye, Left Eye" and named each one "Right Squint, Left Squint" and was able to add a trigger that worked and i could trigger.

My problem is as soon as i saved the PS file another set of the puppet showed up (a Static one). My character is able to do everything and i can trigger the Eye Squint but the static image won't go away.

Any Help would be appreciated as i have no clue about what i'm doing as this is my first day on Animation of any sort .

Note : Both the puppet are positioned exactly in the same place i just moved the character that's moving (Blue) a bit to the left so you can see my issue.

This topic is closed to new replies. Start a new post to keep the conversation going.

2 replies

Participant
November 26, 2024

Solved ! 
Apparently the psd file was sending 4 other folders on top of the whole psd so i made the new layers i created shareable put them in the characters file and then just deleted those 4 additional folders !

Translate
Participant
November 26, 2024

Note 2 : Even if i edit the Blink Eyes Layer (That are working perfectly) to the type of eyes i wanna use it causes the same issue.

Translate