Character animator transform issue
When I transform character, it goes back to original place - doesn't stay where it should be transformed to.
Help!
When I transform character, it goes back to original place - doesn't stay where it should be transformed to.
Help!
I think you are hitting a common issue. If the record is armed, then doing a transform is setting the value for the next recording. The problem is many other changes reset the value, causing what feels like losing your settings. This is because you did not actually do a recording of the new initial value you just set up. If you disarm the recording button first, then changing the transform values changes the default values for the puppet. This is a common cause of confusion (it still bites me at times too!)
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