Character Flashes T-Pose When Stopping Walk in Adobe Character Animator
I'm working with a character that has three views (left, frontal, right), each in a T-pose by default. In the frontal view, I manually positioned the arms down to create a natural resting pose.
When transitioning from the frontal view to a side walk, everything works fine. However, when the character stops walking and returns to the frontal view, it quickly flashes back to a T-pose for a split second before settling into my intended frontal resting pose (arms down).
I was also curious if there was a way to reduce the vertial movement on my character. When walking his chest seems to be moving up and down too much.

