Character Rigging and Illustrations
Hello everyone! I am trying to rig a character with multiple profiles but have never done this before. From what I currently understand I would need to do is initially have my frontal profile character and copy the layer in Illustrator for example and rename it to the different profiles I need for my animation, correct? But now where I'm getting unsure: Do I need to alter or change every mouth, eyebrow, and eye position layer? Does character animator natively move the perspective of the mouth based on head position, will it still lip sync? I hope this makes sense lol, I'm just fairly new to this Adobe software and it makes me uneasy trying to plan a project out right now. Thank you in advance for any advice or info!
