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bobokirk
Inspiring
Dec 11, 2017 3:52 PM UTC
Answered

Clipping Masks for Eye Sockets?

I saw the quick view of the capability in Ch to create somewhat of an eye-socket for puppets.  I'm not so adept at creating masks in Ps, and am not sure exactly how to set that up.

Is it possible that somebody might point me to or pop up a quick TUT on creating the mask in Ps.  I think I can set it up once in Ch.

Many thanks!

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DanTull
DanTullCorrect answer
Adobe Employee
Dec 12, 2017 3:27 PM UTC

It's probably best to do on the Photoshop side and I think Ch will pick it up. You can do it on the Ch side, but if you're still making further edits in Photoshop, it might revert it when it reconciles other changes.

DT

4 replies

DanTull
Adobe Employee
Adobe Employee
Dec 12, 2017 5:10 AM UTC

This tutorial is about the kind of clipping masks that Ch supports (both by reflecting those created in Ps and getting similar masking results if it is done on the Ch side in the Puppet panel): Clipping masks

Also, the Chloe puppet uses these masks to keep the pupil within the eyeball layer.

Hope that helps!

Dan Tull

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bobokirk
bobokirkAuthor
Inspiring
Dec 12, 2017 2:52 PM UTC

Oh great!  Thanks Dan.   So, should I create the Clipping Mask with my puppet character in Photoshop first, and then do the same in Character Animator?  Or can I simply do it in Character Animator?  I tried the latter but it didn't seem to work as I thought.

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DanTull
Adobe Employee
DanTullCorrect answer
Adobe Employee
Dec 12, 2017 3:27 PM UTC

It's probably best to do on the Photoshop side and I think Ch will pick it up. You can do it on the Ch side, but if you're still making further edits in Photoshop, it might revert it when it reconciles other changes.

DT

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