Creating a Puppet "Master file" easily imported into any project?
I've created and rigged two different puppets, but either I've utterly failed to understand how CA manages files or I seem unable to figure out how to simply keep a rigged puppet file that I can then import into any new project.
How do you create a rigged puppet master file and then just drop/import that puppet with its rigging intact into another project?
For example... I have a file of "Puppet A." I want to spend my time fine-tuning the rigging of Puppet A, so I can then drop him fully rigged into other projects.
