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Inspiring
Jul 17, 2020 1:43 PM UTC
Answered

Current Position of Puppet After Keyboard Walk

How do you determine the current position of the puppet after a Keyboard Input Walk?  I only have an X Position keyframe at the beginning of the walk.  The puppet after the walk is standing in the middle of the screen but when I want to create a new X Position Keyframe, Ch doesn’t show me the current position, it just shows me the beginning X Position  Any help is appreciated.  As a side note, Position based Walk doesn't work well for my puppets.  

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alank99101739
alank99101739Correct answer
Legend
Jul 17, 2020 11:56 PM UTC

There are two approaches that work fairly well, and one that does not. (Yep, you guessed it, you are doing the one that does not!)

 

Approach 1: Set the walk body speed to zero, so when walking the puppet does not actually move. Then use puppet Position X keyframing to make the puppet move, synchronized with the arrow key recording.

 

Approach 2: Set the walk to Position based walking instead of arrow keys. Then use keyframes to adjust the Position property of the *walk behavior* (NOT Position X of the Transform behavior on the puppet). This property is only visible after Position based walking has been set I think. This works out the puppet walk speed and direction for you automatically based on the Position value.

4 replies

alank99101739
alank99101739Correct answer
Legend
Jul 17, 2020 11:56 PM UTC

There are two approaches that work fairly well, and one that does not. (Yep, you guessed it, you are doing the one that does not!)

 

Approach 1: Set the walk body speed to zero, so when walking the puppet does not actually move. Then use puppet Position X keyframing to make the puppet move, synchronized with the arrow key recording.

 

Approach 2: Set the walk to Position based walking instead of arrow keys. Then use keyframes to adjust the Position property of the *walk behavior* (NOT Position X of the Transform behavior on the puppet). This property is only visible after Position based walking has been set I think. This works out the puppet walk speed and direction for you automatically based on the Position value.

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Crewman1Author
Inspiring
Jul 18, 2020 3:34 PM UTC

thanks a bunch!

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