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Inspiring
Nov 17, 2018 2:14 PM UTC
Answered

Cycle layer and swapping pose arm

Hi guys.

So I have my puppet rigged.

I have arms rigged normally, and then I have also a copy triggered by a key from t pose to rest on hip, they work ok.

Then I created a cycle layer so that the right arm grabs an object, it works ok too.

But when the cycle finishes the original arm still shows up and doesn't go off, and after creating the cycle layer, even the previous one ( arms on hips ) the original arm still visible.

Here some screen shot. ( basically the original arm has now 2 triggers sets ) might be that ?

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seeyo76Correct answer
Inspiring
Nov 17, 2018 3:35 PM UTC

Solved it.

Basically I had to merge the 2 triggers, now works perfectly !

1 reply

seeyo76AuthorCorrect answer
Inspiring
Nov 17, 2018 3:35 PM UTC

Solved it.

Basically I had to merge the 2 triggers, now works perfectly !

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