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Inspiring
July 14, 2026
Answered

Dangle object distorted after position keyframe

  • July 14, 2026
  • 3 replies
  • 28 views

I have a character with earrings that have dangle applied to them. The dangle works great during recording. I have various “scenes” on the timeline where the character changes position on screen using hold keyframes. For example, one scene he will be on the right of screen, and the next scene he’s center screen.

On every one of these scene changes, the earrings show a huge distortion for about a second until the dangle settles into the new position (see screenshots).

I know this is likely happening because of the sudden change in position of the hold keyframes. Is there any way to avoid this distortion or a different approach I should use to implement these scene changes?

With earring distortion after the scene change
Character as intended

 

    Correct answer TheOriginalGC

    You’re right, the program is still trying to interpret the motion based on that character’s position. Have you tried adding a camera to the scene (for instance, instead of changing the character’s position on the stage, use the camera to get the composition that you need)? The camera can have transformations just like anything else on the timeline. But since it’s the camera and not the character that is moving, you shouldn’t see those physics effects. Here’s a link to a very helpful tutorial on using the camera - https://www.youtube.com/watch?v=8ZdnGazWtq4

     

    3 replies

    Inspiring
    July 22, 2026

    Thanks! Yes, adding a camera solved this.

    TheOriginalGC
    Community Expert
    Community Expert
    July 22, 2026

    Awesome! Glad I could help! :)

    TheOriginalGC
    Community Expert
    TheOriginalGCCommunity ExpertCorrect answer
    Community Expert
    July 17, 2026

    You’re right, the program is still trying to interpret the motion based on that character’s position. Have you tried adding a camera to the scene (for instance, instead of changing the character’s position on the stage, use the camera to get the composition that you need)? The camera can have transformations just like anything else on the timeline. But since it’s the camera and not the character that is moving, you shouldn’t see those physics effects. Here’s a link to a very helpful tutorial on using the camera - https://www.youtube.com/watch?v=8ZdnGazWtq4