Disable Collision on hidden object?
I have a character with a set of different arm poses in a swapset. In one of the poses she's holding an umbrella with collision enabaled on it, so a rain particle behavior can bounce off of it. But is looks like the umbrella collision is present even when that layer is turned off by the swap set.
Is this the normal way Character Animator works?
Is there some way to turn off collision with a trigger or make a control that turns the collision on or off (either on the umbrella or the particles)?
Using v1.5 (Build 138) on MacOS 10.13.6
