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15 replies

alank99101739
Legend
September 24, 2019

A little hard to see, but moving the origin of "Lizard Queen" down lower helped a lot. The origin is where things pivot from, so the head was pivoting around the middle of the face before, and it was Weld for the attach time, not Hinge, so that part of the face refused to move.

 

I also made the other two top level layers independent, and fixed their attach points too.

 

Sorry this is a series of replies. Got cautious after it lost what I typed in first time around!

House of Sugars
Inspiring
September 24, 2019
Is yours not distorting any more? I made all the changes but mine still is! I'll keep trying......thanks so much 😉
alank99101739
Legend
September 24, 2019

Hmm. Had a longer response in progress but forums lost it all, along with all the screen shots. Going to be more terse and multiple short replies this time.

 

If you want to make the Head independent, you need to drag the Head origin down over the neck so the Head is attached to the Neck. At the moment it is up over the forehead, not overlapping the body anywhere.

 

You might want to make the eyes independent - they are warping the face.

 

You might want to move the Medalian around the neck to the Body layer - appears to be in the Head layer, but its not connected so the mesh does not follow the head outline.

alank99101739
Legend
September 24, 2019
If you want the Head independent, you might also want to make the neck taller behind the head.
House of Sugars
Inspiring
September 23, 2019

Excellent!
I can't seem to solve this. If I uncheck the crowns on head and/or body, they don't work together. If I check them, the head distorts. Help!! https://drive.google.com/file/d/1IVNC-SwAbXmv6TzNlE5pzyDAaSzMBZ5N/view?usp=sharing

alank99101739
Legend
September 24, 2019
I cannot see how to message you directly in new forums, but looks like you replied to the “welcome” message rather than created a new post in forums. Could you repost a new thread here? https://community.adobe.com/t5/Character-Animator/bd-p/character-animator