Does keeping all my work in one project (overflowing project panel) slow down Character Animator?
For convenience I've kept almost all of my characters and animations together in one project. Recently I made a puppet that does face & body turn and has 4 colour options for almost every layer (largest one I've created so far) and I noticed that Character Animator has slowed sygnificantly. I can understand that the puppet is likely a bit for my computer to process in comparison to my other work but I'm wondering if my overflowing project panel may be part of the problem as well.
Thanks in advance for any advice 🙂
