Duplicating and changing puppet artwork
I have a base puppet that includes an AI graphic, behaviors, triggers, etc. I want instances (duplicates) of it that are different in graphic elements like hair length and skin color. What is the best way to maintain the behaviors and triggers in the duplicates? Export and import?
OR... is there a good way to change skin color across all of the AI layers for one puppet that include 5 head profiles, 5 hand choices in each of 5 body profiles, etc? Note that “Recolor artwork” seems to only work on visible layers, resulting in a bunch of toggling to turn them all on and then try to get them back to the original states after changing skin color.
The ideal approach would be to import the base puppet in CA each time, then set a few parameters like skin color, hair color, and hair length. I doubt this would work, however. <sigh>
