"Edit Original", even without making changes, breaks rigging in CA
I'm new to Character Animator, and have been using the Acquavella puppet from Okay Samurai as a starting point to play around. But I've struck a big issue early on... If I use "Edit Original" to adjust the source artwork at all, when I Save in Photoshop and move back to CA, the riggin is completely broken. More importantly, the rigging is broken if I click Save in Photoshop without having made any artwork changes!
Steps:
1 - Open CA, add puppet and create scene
2 - Right-click puppet in Project panel and click "Edit original" (Photoshop opens)
3 - Without doing anything else in Photoshop, click Ctrl-S to save artwork, then Ctrl-Tab to head back to CA
4 - Screne refreshes, but puppet is completely broken!
When I say broken... The body warps and twists strangley, the eyeballs grow and shrink vertically (previously only one size or blinked closed), etc.
Any ideas? Do I need to edit the artwork differently?
