Editing Eye Movement
So I have a question about the eyes and how they work in character animator.
First a little context in what I know. So when you recorded a performance or sync a price of existing audio a track is created with the broken down shapes that are used to create the mouth movements. And these are pretty good but if you need to be edited you can drag and trim them kind of like you would a scene in adobe premiere. Now when eyes get recorded it looks like a single track is created with what I’m assuming is the data that is recorded from the eye performance
What I want to know is there anyway to edit or trim this data without re-record your performance? Is there some sort of way to get into this eye track and manually go in and fix any unwanted eye movement?
