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dennisk16529193
Participant
May 4, 2020
Question

Engaged alternative mouth set won't stay on for pasted visemes

  • May 4, 2020
  • 2 replies
  • 2490 views

Hi, everyone!

 

I made lip sync track for a puppet that had one mouth set. Then I edited the character, and added an alternative sad mouth set. Then I created a swap set from those mouthes.

 

As I press the designated key it switches the alt mouth on. And it works while I talk via camera. But when I play my pre-made lip sync track, it doesn't stay alt, it goes as usual. When i stop playimg, and trigger the key, mouth changes accordingly. Press play again, and it goes to default despite my pressing and holding the key. 

 

Example file here 

What am I doing wrong?(

This topic has been closed for replies.

2 replies

oksamurai
Legend
May 6, 2020
dennisk16529193
Participant
May 6, 2020

It worked! Thank you so much!!!

 

It works only when recording. This is what i didn't understand. Visemes are there, they ARE independant of actual mouths. But what moved the mouth was pre-recorded track, not set of visemes. That's why mouth didn't change during playback - it played pre-recorded take)). I'm just glad ACA is predictable again))

 

Dave, you saved me three days and probably my sanity) You're amazing!

Thank you)

oksamurai
Legend
May 6, 2020

The artwork didn't carry through, the CH Media folder is blank except for a recording .arf file - can you please File > Export > Puppet and share the .puppet file?

dennisk16529193
Participant
May 6, 2020

Re-uploaded to the same place, and added Chloe file too

https://drive.google.com/open?id=1ErfKL1gwxq7GFsUAwKxDoxASZTmMPZsu