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MightymonZ
Participant
June 27, 2021
Question

Error putting character in walking scene

  • June 27, 2021
  • 1 reply
  • 919 views

Hi! I'm new to Adobe Character Animator and i'm trying to get my character to walk. My character doesn't have a neck or waist so I'm not really sure where to error is, I rigged most of his body parts but as soon as a apply to walk behavor I get "TypeError: Cannot read property '0' of undefined\r\nError code: (Vec2.js:127)". Anyone know a fix for this? (Sorry, I'm posting this again because I accidentally posted this in Animate topic)

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1 reply

alank99101739
Legend
June 27, 2021

I vaguely remember a similar error a few years back (so might not be related). It happened when the handle for something was not inside the artwork, so it go confused. But i would suggest using puppet export from the menu in case the adobe folks want to debug it. But can you share a screenshot of the rigging hierarchy? If you want to use the walk cycle, you will probably need to add tags for everything (including waiste and neck). The relative positioning is important to Ch. There is also a 'warnings" panel you can expand that reports common rigging problems (beneath the character artwork in rig mode). It might give a hint.

 

But that sort of error is an indication of a bug. The question is can you fix some problem in the puppet and make the error go away. The rigging hierarchy is the most useful for debugging those problems (or share the exported puppet)

MightymonZ
Participant
June 27, 2021

How would go about sharing my puppet and the rigging hierarchy?

 

alank99101739
Legend
June 27, 2021

Use "export puppet" from the menu to create a .puppet file. It holds rigging and artwork. Then upload to google drive or similar and share a link so others can download it.