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Participating Frequently
October 12, 2021
Answered

Eyegaze only works for one eye

  • October 12, 2021
  • 2 replies
  • 1366 views

So on my recent puppet, I've been having an issue with her eye-gaze behavior. Her left eye works fine and when she looks to "her" right she's fine, but when she looks to "her" left, the right eye goes flying under or over the other layers and does not stay in the boundary set. I've checked everything, the behavior, compared it to her left eye layers, even checked the artwork in photoshop, and cannot figure out the issue. Can someone help me out with this?

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Correct answer oksamurai

Thanks - nice character! Try this:

https://drive.google.com/file/d/11sMArVJMFIf5riGXuV80OZ40Qju6_-B7/view?usp=sharing

The issue was that the pupils were at the very top of the eyeball layers and peeking out of them, their bounding box. Because CH saw them outside the eyeball, it didn't keep them contained. I just made the eyeball layers slightly taller and it seems to work now. Hope that helps!

2 replies

oksamurai
Community Manager
Community Manager
October 13, 2021

This makes the think either whatever is tagged as "right eyeball" is bigger than expected, or the pupil is too big and/or doesn't fit inside the eyeball group. If it persists, could you please File > Export > Puppet and share it as a link (Creative Cloud, Google Drive, Dropbox, etc.) so I could take a closer look?

H-DubsAuthor
Participating Frequently
October 14, 2021

Sorry for the late reply! Here is the puppet:https://drive.google.com/file/d/1_AITC8E2htAWdJMTOlmlhqBRHUO4-s8P/view?usp=sharing
Be warned, she hasn't been rigged yet. Here is the photoshop file for her: https://drive.google.com/file/d/1Gmx2WD-KR8fmA-yGLbINPtaACpQNKwRg/view?usp=sharing 

oksamurai
Community Manager
oksamuraiCommunity ManagerCorrect answer
Community Manager
October 15, 2021

Thanks - nice character! Try this:

https://drive.google.com/file/d/11sMArVJMFIf5riGXuV80OZ40Qju6_-B7/view?usp=sharing

The issue was that the pupils were at the very top of the eyeball layers and peeking out of them, their bounding box. Because CH saw them outside the eyeball, it didn't keep them contained. I just made the eyeball layers slightly taller and it seems to work now. Hope that helps!

TheOriginalGC
Community Expert
Community Expert
October 12, 2021

Can you share a snapshot of the layer hierarchy for the head?

H-DubsAuthor
Participating Frequently
October 13, 2021

"Face Background" is the head background layer. The left eye group is not expanded so you can see the right eye in relation to the head.

TheOriginalGC
Community Expert
Community Expert
October 13, 2021

And left eye is set up exactly the same way? I ask because it seems that CH could be getting confused by the second eyeball layer. Check your rigging to see if there are any extra tags.